![]() ![]() The inner chambers of the horn are filled with deposits of raw alkali metals that react violently with water, creating an exothermic chemical reaction. Super-heated Horn: The horn of the ice worm is the thickest part of the creature. The anterior of the ice worm is covered in a thicker skin that doesn’t require plating. The spikes create treads that rapidly shuttle melted water back as it burrows, similar to tire treads. The exoskeleton protects the soft upper body of the ice worm as it moves through the ice. Plating: The ice worm is covered in a thick exoskeleton with backward facing spikes. It is also impossible to scan a living Ice Worm, and as such, scanning the Ice Worm carcass in the Arctic Spires the only way to obtain its databank entry.Īn extremely large and dangerous leviathan, roughly 95m long, with a thick plated exoskeleton that burrows through dense ice shelves with minimal resistance. It is impossible to kill an Ice Worm, as it does not have a hitbox. ![]() If there is a Snow Stalker within their vicinity, an Ice Worm will eat it suggesting it as their primary known source of nutrition and sustenance. When an Ice Worm enters hunt mode, they begin to rapidly attack the player, using dive attacks, pokes, spear attacks, and whip attacks. While tunneling, it can dash at the player, and if it catches them, it will spear them, and then fling them into the air, before swallowing them whole. If it is closer to the target it will do one of many close-range attacks. After it has lunged at the player, it will either emerge back out of the ground to do another attack or it will poke at the player from underground with its horn. If the player or Thumper is a reasonable distance from the Ice Worm, the Ice Worm will lunge at the target. Once it is above ground, it will do a loud roar before doing an attack. It is attracted to noise and vibration, and will surface to attack whatever produces these things. The Ice Worm travels just below the surface of the ice, producing a distinct trail of pushed-up snow accompanied by a jet of steam. The tail ends with a pair of long and thin spines. The inside of the upper and lower pair is lined with black spines. Each is long and curved with a solid black exterior and fleshy red interior. Below the horn, the creature's four mouth-parts can be seen. This horn is super-heated and allows the Ice Worm to melt through ice in order to burrow. The head is mainly comprised by a single huge plate which tapers into a long, thick horn sticking straight out from the head. The underside is grey in color and has two rows of parapodia used to grip the ice running parallel down the body. The underside of the creature is bare and unprotected, lacking any protective plating. Beneath these plates are another set of triangular plates that stick out horizontally, each with a backwards facing spike. (Please note that the Symbiote can damage you for 6 damage).The Ice Worm has a very long body, the top side of which is completely covered by a thick segmented exoskeleton. However, they can be safely picked up with the Propulsion Cannon or the Sea Truck Aquarium Module or when it dies. But if it is not caught, it will bite the player and free itself. If a Symbiote is picked up by hand, it will have a chance to be caught. In return the adult Symbiotes form shoals around the Titan Holefish, attacking any potential predators that come close and removing parasites from the Titan's body. Here the eggs can extract the nutrients and oxygen in order to grow. Symbiotes lay their eggs within a blue gel-like substance in the tail hollow of the Titan Holefish. These small aggressive creatures live in a symbiotic relationship with the Titan Holefish. Towards the posterior end, the red flesh near the caudal fin transitions to black, then transitions again to blue. Four pairs of small, translucent black spikes protrude from the body on the dorsal and ventral side. The posterior region from the red fins down is drastically different from the anterior part, being composed of a red, translucent tissue through which the ribs and spinal column are visible. Three slim red fins protrude from just behind this region, each tapering to a point and situated at 120 degree intervals. The anterior region features a sharp black beak and a pair of orange eyes with black, horizontal pupils. The Symbiote's body is small, and is divided into two distinct parts: the short but wide anterior region and the long, thin translucent posterior region. ![]()
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